50 Rounds - Devlog Update 2
50 Rounds » Devlog
Progress has been going swiftly, though I was stuck all day on the timer today, I kept getting issues when the game was paused and when the zombies got killed before the timer was over after pausing for more than 20+ seconds, weird bug I know. So, I scrapped the whole thing and just made the round end whenever you kill the last zombie which saves me alot of troubles and honestly its probably better this way lmao! I've gotten the waves set up with many variables, more zombies will spawn with higher stats as you progress, I've also gotten the shop working, no visuals set up but it will take money away from you ( which you now get from kills ) and give you an item in your inventory! Also I touched up a bit on the weapons, I definitely need to go back and reposition the pistol but the rest look great for now! Many other changes but nothing too major! Check out this video ( PS There was not that much fog before I pressed build LOL so try to ignore that )
Get 50 Rounds
Buy Now$1.00 USD or more
50 Rounds
A wave-based zombie shooter, with lots of modifications!
Status | In development |
Author | GetRdyGames |
Genre | Shooter, Survival |
Tags | 3D, Arcade, First-Person, Indie, rounds, Unreal Engine, Zombies |
Languages | English |
More posts
- 50 Rounds - Major Update 0.3.0Mar 09, 2023
- 50 Rounds 0.2.2Feb 25, 2023
- 50 Rounds - Another MAJOR Update - Devlog #5?Feb 09, 2023
- 50 Rounds - Big Update - 0.1.3!Feb 05, 2023
- 50 Rounds - Launch - Zombie Shooter! Devlog #4Feb 03, 2023
- 50 Rounds - Wave-based Zombie Shooter - Devlog #3Jan 30, 2023
- Round based Zombie Shooter projectJan 26, 2023
Leave a comment
Log in with itch.io to leave a comment.